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Point Cloud data.
I know a couple of studios have investigated and are also currently using this method.

Is there a set way of exporting out cached fume data to a pointlcoud of some sort?

The goal here is to do test renders in Mantra (houdini) or Mental Ray (maya) I'm pretty confident I can get it loaded in fine. I'm just a little hazy on how to be able to export it out of max.

Anyone have any experience?

Without VoxelFlow library, you cannot load caches. You could save data from max script directly, but that is slower.
VoxelFlow lib will soon be available for free.


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