09-15-2011, 02:15 AM
Hi all.
I have a question that I haven't seen here yet but I'm surprised that it hasn't been asked.
Is there any way to add a large number of objects to a Fume source or do I need one source per object? I am starting to use rayfire to break stuff and after the simulation, there could be hundreds or thousands of pieces. That would be a pain to add if I needed 1 source per object.
Hopefully I'm overlooking something simple and there is an easy solution for this. If not, could this be added as a new feature? Maybe using groups?
Any help is appreciated. Thanks.
Darren
I have a question that I haven't seen here yet but I'm surprised that it hasn't been asked.
Is there any way to add a large number of objects to a Fume source or do I need one source per object? I am starting to use rayfire to break stuff and after the simulation, there could be hundreds or thousands of pieces. That would be a pain to add if I needed 1 source per object.
Hopefully I'm overlooking something simple and there is an easy solution for this. If not, could this be added as a new feature? Maybe using groups?
Any help is appreciated. Thanks.
Darren