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Animated Object SpeedMul(tiply) parameter to graph editors?
#1
I like to think its something that just fell between the cracks, or I would love to find a workflow that solves it.
But unlike other parameters in fumefx -Objects used as obstacles
seem to have no way to pipe an fcurve through to the Curve Editor if you choose to animate the 'SpeedMul' value. But this paramter is definetly animatable.

I guess its because there is no notion of an 'Obstacle Helper' to refine the filtering?!

So doing post edits of the resulting fcurve is extremely limited currently. Basically I can only cafefully find frames that I have a keyframed and change the value. But editing the fcurve entire-thats a no go at the mo.
I do this often enough I wish I had this access over-and-over again!

If possible it would be great it you had the FumeFX grid selected it could somehow be used the filter the SpeedMul fcurve to the Curve Editor of loaded obstacle objects.
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#2
We have resolved that issue for version 3.0.
Thank you for report !

Kresimir
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