07-25-2011, 11:25 PM
We have found a few instances where we have needed to really fine tune the motion of fire to wrap around things or be pushed/pulled in very specific ways. We have gotten around this by using deformers on a Krakatoa FumeFX PRT object or by other indirect ways but it would be great to have a Fume source that would allow for modifying gravity direction or adding extra velocities based on a spline, similar to the Dspline Deamon in realflow:
http://thevault.realflow.com/dspline_daemon-163.html
We can use simple sources with just velocity (and0.1 of temp to activate it) but they are quite limiting as they disrupt the fluid too much.
http://thevault.realflow.com/dspline_daemon-163.html
We can use simple sources with just velocity (and0.1 of temp to activate it) but they are quite limiting as they disrupt the fluid too much.
Jordan Walsh
VFX Technical Director
Showreel 2012
Check out my scripts on ScriptSpot!
VFX Technical Director
Showreel 2012
Check out my scripts on ScriptSpot!