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Linking Fume Grid to moving object
Hi all, I've been working on this for a bit and am yet to find an answer.

I was wondering is there a way of linking the Fume Grid to a moving object and still have the Fume fire react to the objects motion dynamically.

All that happens at the moment is the fire burns straight up as if its not moving.

I saw Phoenix is able to do this and was hopping Fume could to.

Nevermind, I found a script.
We had this long time ago in one of the beta, but it didn't work for retimer.
Now we're trying another approach.


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