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FumeFx and a external particle velocity
#1
Hi,

I was wondering if there was a way to bring an external particle system for exemple a .bin file in fumeFX to give FumeFx smoke a new velocity?

thanks,
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Eric Senécal
Lead FX Artist
http://www.VisionGlobale.com
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#2
Hello,

What package uses .bin extension ?
Few years ago I did Maya particles (.pdc) import for AfterBurn, and this can be easily adopted for FumeFX.

Regards,

Kresimir
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#3
I'm working on Softimage Ice particles system. The .bin file is a plugin mostly used for importing or exporting particles in Realflow.

We can also export the particles in .pc2 format. In Softimage 7.5, we used .prt format but its not compatible in SImage.v2010.

Do you have any documentations on how to plug external particle (or PFlow) into fumeFX to drive fumeFX velocity?

Thanks alot,
_____________________________

Eric Senécal
Lead FX Artist
http://www.VisionGlobale.com
_____________________________
_________________
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#4
Hello,

No docs on that - you actually need to write a particle system that reads cache file and provides 3ds max's particle interface (particle age, position and velocity information). Once this is done, you can use it the usual way inside FumeFX or AfterBurn.

Regards,

Kresimir Tkalcec
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#5
Krakatoa will read .bin files. You can load that into a prt loader, then withing pflow you can access the prt loader where you can create particles that fume can read. Using particles to drive velocites is very simple, just use the particle source, and don't add any fuel/smoke/temp... just have it use velocity.

Edit.. oh yeah, i think the realflow plugin for max has a pflow birth operator as well (will do the same thing)
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