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A pattern appears in smoke renders: How to fix?

- You can use lower spacing. Try with 5 for more detail

- You can set quality to 6 and leave max. iterations to 100. This might speed up simulation a bit.

- Use lower stride (0.4 for example) to get less dissipation and more
accurate advection. This will increase simulation time.

Artifacts in rendering are due to the very dense smoke.
You can get rid of it by adding some jittering to renderind and using lower step size as
well as reducing smoke opacity.

Parameters are explaned in more detail inside the FumeFX help file.

Hope this helps.



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