06-24-2019, 04:33 PM
Lothar1952 Wrote:you can do this with a workaround already
1) do your fracture setup - I´ve choosen Cinema dynamics - and bake it.
2) xparticles setup : fracture below connect, emit from inside faces, emit TP. If worldspeed of particles is below a defined limit after a few frames, kill particles.
3) do a particle source setup for fumefx ....
cube explo.gif
cube explo.zip
I know this but it can not be done with Large destruction scene. because lacking many times of memory.


