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Using foam maps to warp textures, and density maps
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Hi there,

yeah, that's pretty much it.

It's really trying to find a way of making the foam maps have more effect on the material or density map than it does currently.

I think without the density maps, the foam maps can look a bit flat, so I was trying to think of a way which would make them have more of a connection together.

I think it's something I could mock up with standard max geometry to see what it might look like.

Cheers,

Steve
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