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A example for 3ds max Arnold FumeFXShader?
#1
Hello,

I am a new user of fumefx. When I use the Arnoldrenderer the shader "FumeFXShader" appears in the material editor.
How to use it? Or is it just an auxiliary shader for internal functions?
And if not, is there an example of how to use it?

Many thanks for your effort

Fman3D

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#2
Hello,

You don't use it there - you change parameters inside the FumeFX UI.
However, you can use FumeFX-Arnold Volume shader inside the meterial editor.
http://docs.afterworks.com/FumeFX5max/Fu...Volume.htm


Regards,
Kresimir Tkalcec
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