Mental Ray_ Visible to cam issue - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: Mental Ray_ Visible to cam issue (/showthread.php?tid=921) |
Mental Ray_ Visible to cam issue - andycfx - 09-18-2009 I've come across an error When turning off fume grid "visible to cam" ...it still shows up. I'm trying to spit out a reflection pass, so I only want it visible in the reflective material. When I turn visible to cam off...the fire/smoke still will render ...along with the reflection Is this a known error? or am I missing something. Re: Mental Ray_ Visible to cam issue - sitnisati - 09-19-2009 Hello, Not sure.. mental ray should handle those flags as FumeFX in mr is a geometry (a box) to which a volume shader is applied. I will take a look into this and probably will have to change the shader. Kresimir |