Sitni Sati Forums
Mental Ray_ Visible to cam issue - Printable Version

+- Sitni Sati Forums (https://forum.afterworks.com)
+-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4)
+--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8)
+--- Thread: Mental Ray_ Visible to cam issue (/showthread.php?tid=921)



Mental Ray_ Visible to cam issue - andycfx - 09-18-2009

I've come across an error

When turning off fume grid "visible to cam" ...it still shows up.

I'm trying to spit out a reflection pass, so I only want it visible in the reflective material. When I turn visible to cam off...the fire/smoke still will render ...along with the reflection

Is this a known error? or am I missing something.


Re: Mental Ray_ Visible to cam issue - sitnisati - 09-19-2009

Hello,

Not sure.. mental ray should handle those flags as FumeFX in mr is a geometry (a box) to which
a volume shader is applied.
I will take a look into this and probably will have to change the shader.

Kresimir