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Bug spotted, rays casted away - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [C4D] (https://forum.afterworks.com/forumdisplay.php?fid=10) +--- Thread: Bug spotted, rays casted away (/showthread.php?tid=1949) |
Bug spotted, rays casted away - Pietro - 06-29-2019 Hi support, as you can see, we have a weird spreading voxels creation, caused by the variable geometry of the caps used in sweep modifier. I do other tests and I can say, when the mesh topology changes, rays in space was created... Pietro. C4D R20.059 |