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Space warps not compatible with Mental Ray? - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: Space warps not compatible with Mental Ray? (/showthread.php?tid=1385) |
Space warps not compatible with Mental Ray? - Mr.Blank - 12-04-2012 When using space warps it shows up in the preview window and in the rendered image when using Scanline but when using Mental Ray the space warps appears in the preview window but not in the rendered image. Does Fumefx not support space warps with Mental Ray? Re: Space warps not compatible with Mental Ray? - sitnisati - 12-05-2012 Hello, Pior to mental ray rendering Render Warps should be baked to caches. I hope this helps. Kresimir Re: Space warps not compatible with Mental Ray? - Mr.Blank - 12-05-2012 So that means that I have to re-simulate the whole thing? That would sometimes take days.... Re: Space warps not compatible with Mental Ray? - sitnisati - 12-06-2012 Hello, You cannot bake render warps when doing simulation - it's a Post Processing option. Kresimir |