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[Wish] Spline based influence/ local gravity bending - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: [Wish] Spline based influence/ local gravity bending (/showthread.php?tid=1196) |
[Wish] Spline based influence/ local gravity bending - Jordan - 07-25-2011 We have found a few instances where we have needed to really fine tune the motion of fire to wrap around things or be pushed/pulled in very specific ways. We have gotten around this by using deformers on a Krakatoa FumeFX PRT object or by other indirect ways but it would be great to have a Fume source that would allow for modifying gravity direction or adding extra velocities based on a spline, similar to the Dspline Deamon in realflow: http://thevault.realflow.com/dspline_daemon-163.html We can use simple sources with just velocity (and0.1 of temp to activate it) but they are quite limiting as they disrupt the fluid too much. Re: [Wish] Spline based influence/ local gravity bending - sitnisati - 07-29-2011 Hi Jordan, Thank you for your request ! Will see what we can do about that feature. Kresimir |