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Does FumeFX renders in Float - 32bits - Printable Version

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+--- Thread: Does FumeFX renders in Float - 32bits (/showthread.php?tid=1024)



Does FumeFX renders in Float - 32bits - Eric-S - 04-16-2010

Hi guys,

when I render in Float (.exr 32bits per channel), I find that my .exr range is not in 32bits?

thanks,


Re: Does FumeFX renders in Float - 32bits - sitnisati - 04-16-2010

Hello,

In fumeFX 2.0 we have fixed some issues with clamped/unclamped colors that
might be related that what you're seeing.

Regards,

Kreismir


Re: Does FumeFX renders in Float - 32bits - jstrob2 - 05-22-2010

Also, I'm not 100% sure, but I think you have to render with vray to get full 32 bit. Scanline seems limited to 16 bits (at least that's what is indicated at the top of the scanline render window).


Re: Does FumeFX renders in Float - 32bits - gakkie - 06-09-2010

i was about to ask the same thing about 32bit float!!

jstrob2 Wrote:Also, I'm not 100% sure, but I think you have to render with vray to get full 32 bit. Scanline seems limited to 16 bits (at least that's what is indicated at the top of the scanline render window).

thanks for the info, jstrob2!!


Re: Does FumeFX renders in Float - 32bits - jstrob2 - 08-20-2010

Dou itashimashite!

note that you can also use Final Render (and now that Sitni Sati and CEBAS have signed an agreement for developement I guess it will be working better together).