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Does FumeFX renders in Float - 32bits - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: Does FumeFX renders in Float - 32bits (/showthread.php?tid=1024) |
Does FumeFX renders in Float - 32bits - Eric-S - 04-16-2010 Hi guys, when I render in Float (.exr 32bits per channel), I find that my .exr range is not in 32bits? thanks, Re: Does FumeFX renders in Float - 32bits - sitnisati - 04-16-2010 Hello, In fumeFX 2.0 we have fixed some issues with clamped/unclamped colors that might be related that what you're seeing. Regards, Kreismir Re: Does FumeFX renders in Float - 32bits - jstrob2 - 05-22-2010 Also, I'm not 100% sure, but I think you have to render with vray to get full 32 bit. Scanline seems limited to 16 bits (at least that's what is indicated at the top of the scanline render window). Re: Does FumeFX renders in Float - 32bits - gakkie - 06-09-2010 i was about to ask the same thing about 32bit float!! jstrob2 Wrote:Also, I'm not 100% sure, but I think you have to render with vray to get full 32 bit. Scanline seems limited to 16 bits (at least that's what is indicated at the top of the scanline render window). thanks for the info, jstrob2!! Re: Does FumeFX renders in Float - 32bits - jstrob2 - 08-20-2010 Dou itashimashite! note that you can also use Final Render (and now that Sitni Sati and CEBAS have signed an agreement for developement I guess it will be working better together). |